https://github.com/rajahlone/gifdec.ldg
GIF decoder using the GIFLib Project
https://github.com/rajahlone/gifdec.ldg
atari-st gif ldg-library
Last synced: 12 months ago
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GIF decoder using the GIFLib Project
- Host: GitHub
- URL: https://github.com/rajahlone/gifdec.ldg
- Owner: RajahLone
- Created: 2025-05-29T20:15:42.000Z (about 1 year ago)
- Default Branch: master
- Last Pushed: 2025-06-04T11:39:29.000Z (about 1 year ago)
- Last Synced: 2025-06-09T03:29:40.297Z (about 1 year ago)
- Topics: atari-st, gif, ldg-library
- Language: C
- Homepage:
- Size: 15.6 KB
- Stars: 0
- Watchers: 0
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# gifdec.ldg
Library using the LDG system and the GIF decoder functions from GIFLIB.
Instead of generating TC24 bitmap, the result is 2D width x height sized byte-array of colors indexes (ie chunky format).
Used by:
* P2SM to handle large GIF pictures.
* MAKE_MAP to slice large GIF into tiles and map array.
Other programs can use it, please read these sources and P2SM GFA source.
# installation for makefiles
- pre-requisite: different targets of libldg.a in /opt/cross-mint/m68k-atari-mint/lib/
- in an empty folder,
```mkdir ./build/68000```
```mkdir ./build/68020```
```mkdir ./build/ColdFire```
- get /gifdec.ldg/ from [gifdec_r2_src.zip](https://ptonthat.fr/files/gifdec/gifdec_r2_src.zip) and unpack the contents to ./
- gifdec.ldg.xcodeproj is for Xcode 16.3, you may not need it if you use something else.