https://github.com/ramonmeza/more_raycasting
Raycast rendering in Godot
https://github.com/ramonmeza/more_raycasting
Last synced: about 2 months ago
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Raycast rendering in Godot
- Host: GitHub
- URL: https://github.com/ramonmeza/more_raycasting
- Owner: ramonmeza
- License: gpl-3.0
- Created: 2022-03-06T04:44:52.000Z (about 3 years ago)
- Default Branch: main
- Last Pushed: 2022-03-06T22:55:47.000Z (about 3 years ago)
- Last Synced: 2025-01-24T08:11:32.381Z (4 months ago)
- Language: GDScript
- Size: 10.2 MB
- Stars: 1
- Watchers: 2
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# More Raycast Rendering (in Godot)
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## Todo
- Texturing based on tileset from level resource
- ~~Atmospheric fog~~ (basically working)
- Floors/Walls with fog and textures
- Static sprite objects
- Enemies## Dream
- Lighting/shadows
- Networking (LOL)