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https://github.com/ramonmeza/more_raycasting

Raycast rendering in Godot
https://github.com/ramonmeza/more_raycasting

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Raycast rendering in Godot

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# More Raycast Rendering (in Godot)



## Todo

- Texturing based on tileset from level resource
- ~~Atmospheric fog~~ (basically working)
- Floors/Walls with fog and textures
- Static sprite objects
- Enemies

## Dream

- Lighting/shadows
- Networking (LOL)