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https://github.com/randogoth/rust-to-flutter

bash script to cross compile a Rust library to mobile targets and copy the binaries into the correct Flutter directories
https://github.com/randogoth/rust-to-flutter

cargo cross-compilation flutter ndk rename rust

Last synced: 7 months ago
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bash script to cross compile a Rust library to mobile targets and copy the binaries into the correct Flutter directories

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### Rust to Flutter Build Script

This script compiles a Rust library for both Android and iOS and copies the generated libraries to the appropriate Flutter project directories.

#### Features:
- Installs missing cross-compilation targets.
- Compiles Rust for Android.
- Conditionally compiles Rust for iOS if running on macOS.
- Optionally includes `x86` and `x86_64` Android/iOS targets using the `-x` flag.
- Automatically cleans the build directory before compiling.
- Copies `.so` (Android) and `.dylib` (iOS) files to the Flutter project.

#### Usage:
1. Ensure the following are installed:
- `cargo-ndk`: Install via `cargo install cargo-ndk`.
- Android NDK (set `ANDROID_NDK_HOME` or `ANDROID_SDK_ROOT`).
- Rust toolchains for iOS targets if compiling on macOS.

2. Run the script:
```bash
./rust_to_flutter.sh [-x]
```

- The optional `-x` flag includes `x86` and `x86_64` targets for Android.

#### Examples:
- Standard build for Android and (on macOS) iOS:
```bash
./rust_to_flutter.sh ./rust_project ./flutter_project
```
- Include `x86` and `x86_64` targets for Android:
```bash
./rust_to_flutter.sh -x ./rust_project ./flutter_project
```

#### Notes:
- Android libraries are copied to `android/app/src/main/jniLibs/`.
- iOS libraries are copied to the `ios` directory.

#### Additional Information:
- iOS compilation is skipped automatically if the script is not running on macOS.
- The script checks for missing Rust cross-compilation targets and installs them as needed.