https://github.com/randomsearch18/python-networking-poc
https://github.com/randomsearch18/python-networking-poc
Last synced: 8 months ago
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- Host: GitHub
- URL: https://github.com/randomsearch18/python-networking-poc
- Owner: RandomSearch18
- Created: 2024-01-07T09:40:32.000Z (over 2 years ago)
- Default Branch: master
- Last Pushed: 2024-01-07T11:47:16.000Z (over 2 years ago)
- Last Synced: 2025-03-22T15:49:09.134Z (about 1 year ago)
- Language: Python
- Size: 7.81 KB
- Stars: 1
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# Python networking PoC
Testing ideas for client-server communicaton for Pygame games, specifically:
- Socket.io for low-latency data sync
- Clients send actions to the server (like a HTTP request in REST APIs)
- Server sends "updates" (like events in Discord's API) to clients
- Zeroconf for server discovery
- This better work on the school network