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https://github.com/raphaeleg/basicrenderer
Created a 3D Renderer using OpenGL
https://github.com/raphaeleg/basicrenderer
3drendering opengl sfml
Last synced: about 1 month ago
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Created a 3D Renderer using OpenGL
- Host: GitHub
- URL: https://github.com/raphaeleg/basicrenderer
- Owner: raphaeleg
- Created: 2024-09-17T06:00:47.000Z (about 2 months ago)
- Default Branch: main
- Last Pushed: 2024-09-20T05:44:13.000Z (about 2 months ago)
- Last Synced: 2024-09-29T02:43:40.886Z (about 2 months ago)
- Topics: 3drendering, opengl, sfml
- Language: C++
- Homepage:
- Size: 39.9 MB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# 🎨 Basic OpenGL 3D Renderer
![Preview](https://github.com/user-attachments/assets/342927bd-eec2-4c0f-8564-c1dab8aa2745)
This is a very basic 3D Renderer that serves as a quick OpenGL overview.
- Loads any Model or Scene, including a defined material.
- Basic Camera Movement Inputs (Movement and Rotation).
- Point light attached to the Camera
- Loads a GLSL vertex and fragment shader file.[Model downloaded for free here](https://sketchfab.com/3d-models/robin--bird-ec1c6e2250824c3987cde64ea29ccd52)
[See my previous experience with OpenGL](https://github.com/raphaeleg/ComputerGraphics)