https://github.com/raphaeleg/catliketutorials
Learned the fundamentals of graphics in Unity using Catlike Coding's guide.
https://github.com/raphaeleg/catliketutorials
catlikecoding-tutorials csharp hlsl shaders unity3d
Last synced: 5 months ago
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Learned the fundamentals of graphics in Unity using Catlike Coding's guide.
- Host: GitHub
- URL: https://github.com/raphaeleg/catliketutorials
- Owner: raphaeleg
- Created: 2024-07-25T01:26:10.000Z (almost 2 years ago)
- Default Branch: Basics
- Last Pushed: 2024-08-06T06:52:19.000Z (almost 2 years ago)
- Last Synced: 2025-04-12T23:49:38.875Z (about 1 year ago)
- Topics: catlikecoding-tutorials, csharp, hlsl, shaders, unity3d
- Language: ShaderLab
- Homepage:
- Size: 1.31 MB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# 🎨 Catlike Coding Tutorials - Basics

_Graphing 1,000,000 points, with framerate counter at the top right [best, avg, worst]_
To learn how to communicate with the GPU, I followed [Catlike Coding Unity Tutorial](https://catlikecoding.com/unity/tutorials/basics/) to get my hands dirty on
- GPU Instancing
- URP Shader Graphs
- Compute buffers
- Debug Performance
- Unity Parallel Jobs System and Burst Package

_A Fractal with organic features (colors, velocity, rotation) of depth 8_