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https://github.com/raphamorim/webassembly-image-editor
Image Editor powered by WebAssembly and Rust
https://github.com/raphamorim/webassembly-image-editor
image-processing javascript rust rust-lang wasm webassembly webassembly-demo
Last synced: 3 months ago
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Image Editor powered by WebAssembly and Rust
- Host: GitHub
- URL: https://github.com/raphamorim/webassembly-image-editor
- Owner: raphamorim
- License: mpl-2.0
- Created: 2022-07-18T14:07:52.000Z (over 2 years ago)
- Default Branch: main
- Last Pushed: 2024-03-28T11:40:37.000Z (10 months ago)
- Last Synced: 2024-04-14T05:41:28.241Z (9 months ago)
- Topics: image-processing, javascript, rust, rust-lang, wasm, webassembly, webassembly-demo
- Language: JavaScript
- Homepage: http://raphamorim.io/webassembly-image-editor/
- Size: 27.1 MB
- Stars: 12
- Watchers: 3
- Forks: 2
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# wasm-image-editor
Image Editor powered by WebAssembly and Rust.
| JavaScript | WebAssembly |
| --- | --- |
| ![Js demo](resources/javascript-demo.png) | ![Wasm demo](resources/wasm-demo.png) |## Try it
https://raphamorim.io/webassembly-image-editor/
| Filter | WASM (best) | WASM (average) | JavaScript (best) |JavaScript (average) |
| --- | --- | --- | --- | --- |
| [Grayscale](#grayscale) | ~7ms | ~10ms | ~10ms | ~14ms |
| Sepia | WIP | WIP | WIP | WIP |Filter suggestion? Open an issue :)
## Grayscale
#### The Weighted Method:
```
Grayscale = 0.299R + 0.587G + 0.114B
```Example (rust with casting between f32 and u8):
```rust
let grayscale = ((pixels[i] as f32 * 0.3) + (pixels[i+1] as f32 * 0.59) + (pixels[i+2] as f32 * 0.11)) as u8;
```#### Average Method:
```
Grayscale = (R + G + B ) / 3
```Theoretically, the formula is 100% correct. But when writing code, you may encounter uint8 overflow error. The sum of R, G, and B is greater than 255. To avoid the exception, R, G, and B should be calculated, respectively.
```
Grayscale = R / 3 + G / 3 + B / 3
```#### Rust:
```rust
let pixels = unsafe { from_raw_parts_mut(data as *mut u8, len) };
let mut i = 0;
loop {
if i >= len - 1 {
break;
}let grayscale = (pixels[i] / 3) + (pixels[i + 1] / 3) + (pixels[i + 2] / 3);
pixels[i] = grayscale;
pixels[i + 1] = grayscale;
pixels[i + 2] = grayscale;
i += 4;
}
```#### Javascript:
```javascript
const imageData = context.getImageData(0, 0, canvas.width, canvas.height);
const pixels = imageData.data;
for (var i = 0, n = pixels.length; i < n; i += 4) {
const grayscale = pixels[i] * .3 + pixels[i+1] * .59 + pixels[i+2] * .11;
pixels[i] = grayscale;
pixels[i+1] = grayscale;
pixels[i+2] = grayscale;
}
```