https://github.com/ravbug/gamegoogletranslate
Programs to enable google translating text in video games
https://github.com/ravbug/gamegoogletranslate
Last synced: about 1 year ago
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Programs to enable google translating text in video games
- Host: GitHub
- URL: https://github.com/ravbug/gamegoogletranslate
- Owner: Ravbug
- Created: 2020-06-06T08:16:17.000Z (about 6 years ago)
- Default Branch: master
- Last Pushed: 2025-01-28T06:41:02.000Z (over 1 year ago)
- Last Synced: 2025-04-09T11:05:25.859Z (about 1 year ago)
- Language: C++
- Size: 186 KB
- Stars: 2
- Watchers: 2
- Forks: 2
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
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README
# GameGoogleTranslate
This is a collection of tools I have written to assist in making google translate mods for games. Execute the compiled programs to get usage info.
Currently supported games:
1. Minecraft
2. Hades (WIP)
3. Generic recursive translator
### How to build
#### Splitters
This project uses CMake. Simply execute the init script for your platform, or run the following commands:
```sh
mkdir -p build && cd build;
cmake ..
```
#### HyperTranslate
This project uses [CocoaPods](https://cocoapods.org) to load Google's offline translation library. Install CocoaPods, then:
```sh
cd HyperTranslate
pod install
open HyperTranslate.xcworkspace
```
It reads from a file in the Simulator's sandbox because the library is only available for iOS. See `ViewController.swift` for more information