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https://github.com/raydelto/opengl_obj_loading

Simple example of loading a Wavefront OBJ mesh and rendering it with C++ & OpenGL
https://github.com/raydelto/opengl_obj_loading

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Simple example of loading a Wavefront OBJ mesh and rendering it with C++ & OpenGL

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# OpenGL OBJ Model Loading

This is a simple Wavefront OBJ format model loader app that renders using OpenGL the loded mesh.

It is based on the work done by Steve Jones and maintained by Raydelto Hernandez.

## Current supported platforms:

1. Visual Studio 2019 on Windows.
1. MinGW builds on Windows.
1. MacOS.

## Platforms to be supported in the future:
1. Visual Studio 2022 on Windows.
1. GNU/Linux.
1. Android.
1. Android XR.
1. HorizonOS.

If you have any questions you can contact me at raydelto@raycasters.com