https://github.com/raydelto/silverbaloon
3D game engine written from the scratch using Open GL
https://github.com/raydelto/silverbaloon
hacktoberfest
Last synced: 3 months ago
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3D game engine written from the scratch using Open GL
- Host: GitHub
- URL: https://github.com/raydelto/silverbaloon
- Owner: raydelto
- Created: 2014-12-29T16:53:37.000Z (over 10 years ago)
- Default Branch: master
- Last Pushed: 2020-06-06T04:22:28.000Z (almost 5 years ago)
- Last Synced: 2023-03-19T18:45:26.410Z (about 2 years ago)
- Topics: hacktoberfest
- Language: C
- Homepage:
- Size: 733 KB
- Stars: 2
- Watchers: 2
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.comp.txt
- Changelog: CHANGELOG
Awesome Lists containing this project
README
Comp.exe
This exe will compile all the files necesary for a map to be loaded.
Syntax:
comp.exe tex1.tga tex2.tga tex3.tga map.s4w
this will compile all of those files into one called out.cmp
NOTICE!!!!
The name of the .s4w map should be the same name of the cmp file. So in this case the out.cmp
must be renamed to map.cmp.