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https://github.com/rayhanadev/tether
A game of pure destruction!!
https://github.com/rayhanadev/tether
ball canvas canvas-game css css3 destruction enemies game html html5 javascript javascript-game js tether
Last synced: about 2 months ago
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A game of pure destruction!!
- Host: GitHub
- URL: https://github.com/rayhanadev/tether
- Owner: rayhanadev
- License: mit
- Created: 2021-05-18T00:04:51.000Z (over 3 years ago)
- Default Branch: master
- Last Pushed: 2021-06-15T15:46:55.000Z (over 3 years ago)
- Last Synced: 2024-09-16T00:31:48.128Z (3 months ago)
- Topics: ball, canvas, canvas-game, css, css3, destruction, enemies, game, html, html5, javascript, javascript-game, js, tether
- Language: HTML
- Homepage: https://tether-game.web.app
- Size: 13.8 MB
- Stars: 41
- Watchers: 2
- Forks: 11
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- Contributing: CONTRIBUTING.md
- License: LICENSE
- Code of conduct: CODE_OF_CONDUCT.md
Awesome Lists containing this project
README
# **tether!** Swing Around a Ball of Destruction!
![demo](https://tether.rayhanadev.repl.co/public/tether_cover.png)
### PLAY IT [FULLSCREEN](https://tether.rayhanadev.repl.co) NOW!
---
**tether!** is game where you **wreck as many enemies as possible** using your tether, however if an enemy touches your ball then **you get obliterated**! This game has full mobile and offline support, designed as a progressive web application! This is my group's end-of-the-year project for our CS class.
## How to Play
**Click (or tap)** on the ball and **drag** it around! Use the motion of the ball and tether to **destroy each of the enemies**, the *Drifter*, the *Eye*, and the scariest of all... the *Twitchy*.## Features
- **Fast** Load Times
- Polished, Unique Graphics (no third party libs)
- **Vibin'** Background Music
- Full **Mobile Support**
- **Offline Support**
- **Custom** Made Everything
- Progressive Web Application## Tips
The first few levels are tutorials, after a few rounds with each character **you'll enter an endless wave** so be prepared.Keep an eye on **enemies spawning in**, they will charge at you **blazing fast** after spawning in!
**Don't let your tether go wack**! If you move it around too much, it becomes **uncontrollable** and you have an awful time dealing with *Eyes*.
Instead of charging a *Twitchy* head on, wait for it to **run out of fuel** and then destroy it.