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https://github.com/rclement/meeblip-controller

MIDI controller for the Meeblip Anode synthesizer
https://github.com/rclement/meeblip-controller

audio cpp juce meeblip midi plugins synthesizer

Last synced: 13 days ago
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MIDI controller for the Meeblip Anode synthesizer

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README

        



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> Take full control over your Meeblip Anode!

`Meeblip Controller` is a real-time MIDI controller for the [Meeblip Anode](https://meeblip.com/products/meeblip-anode-synth) synthesizer,
available on MacOS and Windows as an audio plug-in (VST, VST3, AU) and a standalone app.



# Features

Currently supported features:

- Platforms: MacOS, Windows, Linux
- Plug-in formats:
- VST2 (MacOS, Windows, Linux)
- VST3 (MacOS, Windows)
- AudioUnit (MacOS)
- Standalone application
- Real-time parameters interaction
- Access to "hidden" (MIDI only) parameters of the synthesizer
- Synthesizer parameters exported at host level for real-time and offline automations
- One-shot full synchronization with hardware
- Support for MIDI events forwarding to plug-in host (default) or selected external device
- Complete preset system

# Build

## Requirements

- `git`
- `python` >= 3.5
- `cmake` >= 3.4
- `Packages` (MacOS only)
- `XCode` >= 9.0 (MacOS only)
- `InnoSetup` (Windows only)
- `Visual Studio` >= 2017 (Windows only)

For Linux, the following packages are required:

```
git python3 cmake clang freeglut3-dev libasound2-dev libcurl4-openssl-dev libfreetype6-dev libjack-jackd2-dev libx11-dev libxcomposite-dev libxcursor-dev libxinerama-dev libxrandr-dev mesa-common-dev libwebkit2gtk-4.0-dev ladspa-sdk
```

## Automated

```
python ci/all.py
```

## Manual

1. Checkout submodules

```
git submodule update --init --recursive
```

2. Build `FRUT`

```
mkdir -p sdks/frut/build
cd sdks/frut/build
cmake .. -DCMAKE_INSTALL_PREFIX=../prefix -DJUCE_ROOT=../../juce
cmake --build . --target install
cd -
```

3. Build the plugin

```
mkdir -p build
cd build
cmake .. -G ["XCode" | "Visual Studio 15 2017" | "Unix Makefiles"] -A ["Win32" | "x64"] -DCMAKE_BUILD_TYPE=["Debug" | "Release"]
cmake --build . --clean-first --config ["Debug" | "Release"]
```

4. Build the installer

- MacOS: `packagesbuild -v build/installer/meeblip-controller.pkgproj`
- Windows: `iscc "build\installer\meeblip-controller.iss"`
- Linux: `sh "build/installer/meeblip-controller.sh"`

# Acknowledgments

This project was inspired by:

- [Meeblip Web Editor](https://editor.meeblip.com)
- [MyBlip Anode](http://www.dr-midik.fr/site/index.php?post/ticket_MyBlip-anode_2014-04-28)

This software makes use of the following third-party software:

- [FRUT](https://github.com/McMartin/FRUT) licensed under GPLv3
- [GRAPE](https://github.com/rclement/grape) licensed under MIT
- [JUCE](https://github.com/WeAreROLI/JUCE) licensed under GPLv3
- [pluginval](https://github.com/Tracktion/pluginval) licensed under GPLv3
- [vst3sdk](https://github.com/steinbergmedia/vst3sdk) licensed under GPLv3

This software makes use of the following third-party graphic material:

- [Meeblip Web](https://github.com/MeeBlip/meeblip-web) licensed under GPLv3

# License

GNU General Public License v3.0

Copyright (c) 2018 Romain Clement