https://github.com/rdbo/dx9-basehook
DirectX 9 EndScene Hook with Dear ImGUI implementation through rdbo/libmem
https://github.com/rdbo/dx9-basehook
dear-imgui directx9 dx9-basehook game-hacking memory-library
Last synced: 11 months ago
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DirectX 9 EndScene Hook with Dear ImGUI implementation through rdbo/libmem
- Host: GitHub
- URL: https://github.com/rdbo/dx9-basehook
- Owner: rdbo
- Created: 2020-12-13T18:11:37.000Z (over 5 years ago)
- Default Branch: main
- Last Pushed: 2020-12-26T17:04:51.000Z (over 5 years ago)
- Last Synced: 2025-04-03T23:41:17.813Z (about 1 year ago)
- Topics: dear-imgui, directx9, dx9-basehook, game-hacking, memory-library
- Language: C++
- Homepage:
- Size: 592 KB
- Stars: 67
- Watchers: 4
- Forks: 15
- Open Issues: 1
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# DX9 BaseHook by rdbo
This project is a basehook for any game/program that uses DirectX 9. It hooks the function EndScene from the D3D9 Device, the Window Proc and implements Dear ImGUI using my memory lib.
# How to use
First of all, you have to make sure you have the DirectX SDK and Visual Studio installed.
Then, you just need to open the solution on VS and do the changes you want.
I also recommend turning on the option *Show All Files* on Visual Studio for a better view of the project.
Have fun!