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https://github.com/reactive-graph/plugin-scheduler
Inexor - Reactive Graph Flow - Plugin - Scheduler
https://github.com/reactive-graph/plugin-scheduler
inexor inexor-plugin reactive-programming scheduler
Last synced: 11 days ago
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Inexor - Reactive Graph Flow - Plugin - Scheduler
- Host: GitHub
- URL: https://github.com/reactive-graph/plugin-scheduler
- Owner: reactive-graph
- License: mit
- Created: 2021-09-16T11:16:46.000Z (about 3 years ago)
- Default Branch: main
- Last Pushed: 2022-09-25T01:44:32.000Z (about 2 years ago)
- Last Synced: 2024-04-06T17:28:41.144Z (8 months ago)
- Topics: inexor, inexor-plugin, reactive-programming, scheduler
- Language: Rust
- Homepage: https://inexorgame.github.io/inexor-rgf-application/
- Size: 86.9 KB
- Stars: 0
- Watchers: 2
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# Inexor Reactive Graph Flow
| Project | Module | Sub-Module | Functionality | Tests |
|---------------------|--------|------------|----------------------------------------------------------------------|-----------------------------------------------------------------------------------------------------------------------------------------------------------------|
| Reactive Graph Flow | Plugin | Random | | [](https://app.codecov.io/gh/inexorgame/inexor-rgf-plugin-scheduler) |### About Inexor
* Inexor will be a new first-person shooter game which is based on a new octree-based game engine.
* Inexor focuses on classic gameplay as we've seen in Cube2 or the Quake series.
* Inexor will be written from ground up new in C++17 and Rust.
* You can contribute anything you want: code, content, ideas..
* Inexor and all its content is 100% open source!### About Inexor Reactive Graph Flow
The Inexor Reactive Graph Flow (RGF) manages reactive flows based on a graph database. The main interface is GraphQL.
* Semantic: Graph database with entities and relationships as first class citizens
* Reactive: entities and relationships are/can be reactive: If the input has been altered the entity processes its new state
* Interoperable: Use GraphQL for queries and mutations
* Extendable: Built in type system: components, entity types and relation types
* Memory efficient: Rust
* Fast: Rust
* Secure: Rust### About this plugin
Generate scheduler numbers
[](https://www.rust-lang.org/)
[]()
[](https://github.com/inexorgame/inexor-rgf-plugin-scheduler/actions?query=workflow%3ARust)
[]()
[]()
[](https://app.codecov.io/gh/inexorgame/inexor-rgf-plugin-scheduler)[](https://github.com/inexorgame/inexor-rgf-plugin-scheduler/blob/main/LICENSE)
[](https://discord.com/invite/acUW8k7)#### Entity Types
| Name | Property | Data Type | Socket Type |
|-------|----------|-----------|-------------|
| |
| Timer | duration | number | input |
| | trigger | bool | output |### Thanks to
* https://github.com/xd009642/tarpaulin
* https://codecov.io/### Sponsors
| | | |
|---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|-----------|-------------------------------------------------------------------|
| | JetBrains | Special thanks to JetBrains for providing us with CLion licenses! |