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https://github.com/realethanplayzdev/luauception
Running Luau inside Luau
https://github.com/realethanplayzdev/luauception
cpp luau roblox wasm wasynth webassembly
Last synced: 5 days ago
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Running Luau inside Luau
- Host: GitHub
- URL: https://github.com/realethanplayzdev/luauception
- Owner: RealEthanPlayzDev
- License: mit
- Created: 2024-04-06T18:55:08.000Z (8 months ago)
- Default Branch: main
- Last Pushed: 2024-10-21T13:34:34.000Z (28 days ago)
- Last Synced: 2024-10-21T21:07:38.437Z (28 days ago)
- Topics: cpp, luau, roblox, wasm, wasynth, webassembly
- Language: Luau
- Homepage:
- Size: 75.2 KB
- Stars: 19
- Watchers: 1
- Forks: 5
- Open Issues: 1
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Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# LuauCeption
Running Luau inside Luau. Inspired by [@Rerumu's LuauInLuau](https://gist.github.com/Rerumu/ecaf1de2f2b31d0fa91b9bac8e1e15d8).## Notes
- There's existing work on getting analysis to work (at the ``analysis`` branch), however it doesn't work (code aborts)## Testing
LuauCeption uses [lune](https://github.com/lune-org/lune) (runtime) and [frktest](https://github.com/itsfrank/frktest) (library). See ``src/tests`` to view the tests stuff.To run tests, ensure you've initialized submodules (as the frktest library is imported using submodules) and simply run the ``run.luau`` script with lune.
The old testing script (``Test.luau``) at ``utils`` is still available, however it won't be used or updated for newer work.
## Special thanks
- [@Rerumu](https://github.com/Rerumu) - a LOT of troubleshooting
- Tryptamine (@Lemonchat) - C exception handling
- gamerer123 (@Lemonchat) - pointing out a oversight in the V3 implementation (that broke number precision)