Ecosyste.ms: Awesome
An open API service indexing awesome lists of open source software.
https://github.com/redkenrok/unity-scripts
A series of modular components and other scripts that I often use across different projects.
https://github.com/redkenrok/unity-scripts
Last synced: 20 days ago
JSON representation
A series of modular components and other scripts that I often use across different projects.
- Host: GitHub
- URL: https://github.com/redkenrok/unity-scripts
- Owner: RedKenrok
- License: isc
- Created: 2019-09-04T11:36:13.000Z (over 5 years ago)
- Default Branch: master
- Last Pushed: 2020-10-17T09:59:11.000Z (about 4 years ago)
- Last Synced: 2024-10-30T15:54:52.869Z (2 months ago)
- Language: C#
- Homepage:
- Size: 484 KB
- Stars: 2
- Watchers: 2
- Forks: 1
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# Unity scripts
A series of modular components and other scripts that I often use in across different projects.
> The scripts are as is, and I can not guarantee support if you submit an issue or pull request.
## Animation
A simple animation system for when the build-in animation is to much for what you want to achieve and when a much simpler system works too.
## Camera
Components adding functionality the standard camera component.
## Device
Static and globally accessable classes that deal with the device.
## Interface
Components that deal with the interface's behaviour.
## Player
Components that deal with the player's behaviour.
## Log.cs
A static and globally accessable logging class which passes its calls onto Unity's build-in logging system, however it requires the "LOGGING_ENABLED" flag to be set in the "Scripting Define Symbols" player settings. This allows the logging system the be easily disabled in release build of a game.