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https://github.com/redkenrok/unity-scripts

A series of modular components and other scripts that I often use across different projects.
https://github.com/redkenrok/unity-scripts

Last synced: 20 days ago
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A series of modular components and other scripts that I often use across different projects.

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# Unity scripts

A series of modular components and other scripts that I often use in across different projects.

> The scripts are as is, and I can not guarantee support if you submit an issue or pull request.

## Animation

A simple animation system for when the build-in animation is to much for what you want to achieve and when a much simpler system works too.

## Camera

Components adding functionality the standard camera component.

## Device

Static and globally accessable classes that deal with the device.

## Interface

Components that deal with the interface's behaviour.

## Player

Components that deal with the player's behaviour.

## Log.cs

A static and globally accessable logging class which passes its calls onto Unity's build-in logging system, however it requires the "LOGGING_ENABLED" flag to be set in the "Scripting Define Symbols" player settings. This allows the logging system the be easily disabled in release build of a game.