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https://github.com/rednaks/gamegobject
https://github.com/rednaks/gamegobject
gamedev-library
Last synced: about 2 months ago
JSON representation
- Host: GitHub
- URL: https://github.com/rednaks/gamegobject
- Owner: rednaks
- Created: 2013-08-15T19:30:50.000Z (over 11 years ago)
- Default Branch: master
- Last Pushed: 2013-08-15T19:47:31.000Z (over 11 years ago)
- Last Synced: 2024-04-15T12:22:58.783Z (9 months ago)
- Topics: gamedev-library
- Language: C++
- Size: 109 KB
- Stars: 0
- Watchers: 3
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.txt
Awesome Lists containing this project
README
This a game object manager, called GameGobject, this code tend to be a C++ library that you can use to manage all objects in your game.
At this time, the object manager handles collisions, so you have to override the "isColliding" method.How to use:
To use the GameGobject, you have to create a new object or entity class that inherits from Object.
don't forget to call Supervisor::update() to update the world after logic oprerations.Licence:
This code is under MIT Licence. More information in the code source's headers.