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https://github.com/reiver/go-utf8

Package utf8 implements encoding and decoding of UTF-8, for the Go programming language. This package is meant to be a replacement for Go's built-in "unicode/utf8" package.
https://github.com/reiver/go-utf8

golang unicode utf-8 utf8

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Package utf8 implements encoding and decoding of UTF-8, for the Go programming language. This package is meant to be a replacement for Go's built-in "unicode/utf8" package.

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# go-utf8

Package **utf8** implements encoding and decoding of UTF-8, for the Go programming language.

This package is meant to be a replacement for Go's built-in `"unicode/utf8"` package.

## Documention

Online documentation, which includes examples, can be found at: http://godoc.org/github.com/reiver/go-utf8

[![GoDoc](https://godoc.org/github.com/reiver/go-utf8?status.svg)](https://godoc.org/github.com/reiver/go-utf8)

## Reading a Single UTF-8 Character

This is the simplest way of reading a single UTF-8 character.

```go
var reader io.Reader

// ...

r, n, err := utf8.ReadRune(reader)
```
## Write a Single UTF-8 Character

This is the simplest way of writing a single UTF-8 character.

```go
var writer io.Writer

// ...

var r rune

// ...

n, err := utf8.WriteRune(w, r)
```
## io.RuneReader

This is how you can create an `io.RuneReader`:

```go
var reader io.Reader

// ...

var runeReader io.RuneReader = utf8.NewRuneReader(reader)

// ...

r, n, err := runeReader.ReadRune()
```
## io.RuneScanner

This is how you can create an `io.RuneScanner`:

```go
var reader io.Reader

// ...

var runeScanner io.RuneScanner := utf8.NewRuneScanner(reader)

// ...

r, n, err := runeScanner.ReadRune()

// ...

err = runeScanner.UnreadRune()
```

## UTF-8

UTF-8 is a variable length encoding of Unicode.
An encoding of a single Unicode code point can be from 1 to 4 bytes longs.

Some examples of UTF-8 encoding of Unicode code points are:



UTF-8 encoding
value
code point
decimal
binary
name


byte 1
byte 2
byte 3
byte 4




0b0,1000001



A
U+0041
65
0b0000,0000,0100,0001
LATIN CAPITAL LETTER A


0b0,1110010



r
U+0072
114
0b0000,0000,0111,0010
LATIN SMALL LETTER R


0b110,00010
0b10,100001


¡
U+00A1
161
0b0000,0000,1010,0001
INVERTED EXCLAMATION MARK


0b110,11011
0b10,110101


۵
U+06F5
1781
0b0000,0110,1111,0101
EXTENDED ARABIC-INDIC DIGIT FIVE


0b1110,0010
0b10,000000
0b10,110001


U+2031
8241
0b0010,0000,0011,0001
PER TEN THOUSAND SIGN


0b1110,0010
0b10,001001
0b10,100001


U+2261
8801
0b0010,0010,0110,0001
IDENTICAL TO


0b11110,000
0b10,010000
0b10,001111
0b10,010101
𐏕
U+000103D5
66517
b0001,0000,0011,1101,0101
OLD PERSIAN NUMBER HUNDRED


0b11110,000
0b10,011111
0b10,011001
0b10,000010
🙂
U+0001F642
128578
0b0001,1111,0110,0100,0010
SLIGHTLY SMILING FACE

## UTF-8 Versus ASCII

UTF-8 was (partially) designed to be backwards compatible with 7-bit ASCII.

Thus, all 7-bit ASCII is valid UTF-8.

## UTF-8 Encoding

Since, at least as of 2003, Unicode fits into 21 bits, and thus UTF-8 was designed to support at most 21 bits of information.

This is done as described in the following table:

| # of bytes | # bits for code point | 1st code point | last code point | byte 1 | byte 2 | byte 3 | byte 4 |
|------------|-----------------------|----------------|------------------|------------|------------|------------|------------|
| 1 | 7 | U+000000 | U+00007F | `0xxxxxxx` | | | |
| 2 | 11 | U+000080 | U+0007FF | `110xxxxx` | `10xxxxxx` | | |
| 3 | 16 | U+000800 | U+00FFFF | `1110xxxx` | `10xxxxxx` | `10xxxxxx` | |
| 4 | 21 | U+010000 | U+10FFFF | `11110xxx` | `10xxxxxx` | `10xxxxxx` | `10xxxxxx` |
```