https://github.com/relintai/fast_quadratic_mesh_simplifier
Godot c++ port of Whinarn"s UnityMeshSimplifier. Deprecated, see my mesh_utils module.
https://github.com/relintai/fast_quadratic_mesh_simplifier
Last synced: 12 months ago
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Godot c++ port of Whinarn"s UnityMeshSimplifier. Deprecated, see my mesh_utils module.
- Host: GitHub
- URL: https://github.com/relintai/fast_quadratic_mesh_simplifier
- Owner: Relintai
- License: mit
- Created: 2020-01-31T15:10:54.000Z (over 6 years ago)
- Default Branch: master
- Last Pushed: 2020-04-18T00:38:48.000Z (about 6 years ago)
- Last Synced: 2025-02-10T13:14:09.561Z (over 1 year ago)
- Language: C++
- Homepage:
- Size: 176 KB
- Stars: 2
- Watchers: 2
- Forks: 1
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# Fast Quadratic Mesh Simplifier
A port of https://github.com/Whinarn/UnityMeshSimplifier to a GODOT engine c++ module.
For future reference it's based on e8ff4e8862735197c3308cfe926eeba68e0d2edb.
Porting is mostly done, but it does needs some debugging (it has a crash if smart linking is enabled).