https://github.com/repalash/warditutorial
Basic ball game scene for a basic GameDev tutorial with unity for the WARDI course
https://github.com/repalash/warditutorial
Last synced: about 1 year ago
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Basic ball game scene for a basic GameDev tutorial with unity for the WARDI course
- Host: GitHub
- URL: https://github.com/repalash/warditutorial
- Owner: repalash
- Created: 2018-10-25T23:24:21.000Z (over 7 years ago)
- Default Branch: master
- Last Pushed: 2018-10-25T23:37:56.000Z (over 7 years ago)
- Last Synced: 2025-01-17T10:12:10.440Z (over 1 year ago)
- Language: C#
- Size: 518 KB
- Stars: 0
- Watchers: 1
- Forks: 1
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# Unity Tutorial
Basic ball game scene for a basic GameDev tutorial with unity for the WARDI course at IIIT Delhi.
## About
This is the cleaned and improved upon version of the code that was done in the class. Made in Unity 2018.
Check the commits for a step by step walkthrough of the changes.
## Major changes from the class.
* Prefab folder: Prefabs are game objects that can be used again and again in the scene. You can use these to create more similar levels own levels. [Read more here](https://docs.unity3d.com/Manual/Prefabs.html).
* Coin collection code and score management have been moved to separate scripts and attached to the Coin and Player objects.
* Camera has a follow script attached that follows the player.
* Player movement has parameters that can be changed dynamically by game designers from the editor.
## Future Steps
* Try to add more platforms and create a complete level.
* Duplicate the current scene and create another level.
* Try to link the levels by using the [LoadScene](https://docs.unity3d.com/ScriptReference/SceneManagement.SceneManager.LoadScene.html) method in Unity.
* Use GoogleVR library to integrate Cardboard VR in the game and build on mobile. Follow this [guide](https://developers.google.com/vr/develop/unity/get-started-android).