https://github.com/repcomm/imposters
https://github.com/repcomm/imposters
Last synced: 3 months ago
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- Host: GitHub
- URL: https://github.com/repcomm/imposters
- Owner: RepComm
- Created: 2024-07-27T04:41:20.000Z (over 1 year ago)
- Default Branch: main
- Last Pushed: 2024-07-27T04:47:14.000Z (over 1 year ago)
- Last Synced: 2025-01-28T08:51:37.849Z (12 months ago)
- Language: GDScript
- Size: 2.04 MB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: ReadMe.md
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README
# imposters
godot gdscript imposter nodes (experimental)

- ImposterGenerator - automatically renders textures from 3d models
- Imposters - manages spawning Imposter nodes automatically using a generator
- Imposter - Sprite3D replacement for hirez models
Renders a scene to textures and switches between them based on camera position
So far, tested using 0.5B triangles in under 400 triangles for 1600+ trees
Still has bugs, but its working pretty well so far and looks great