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https://github.com/repcomm/stardust

godot mono + pubmarine networking + voxel space ship
https://github.com/repcomm/stardust

Last synced: 10 months ago
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godot mono + pubmarine networking + voxel space ship

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# stardust

I've been learning godot and decided it would be a good test of my pubmarine networking server/protocol

It was surprisingly easy to get voxel meshes to build, so I'm deciding to continue and put this on github.

![img](./example.png)

## implemented
- ChunkData - generic voxel storage data structure
- Chunk - renderable, uses Godot API and ChunkData to render blocks
- needs hidden face marking/culling, UVs, materials, raycast picking
- pubmarine/client - connects to a [pubmarine server](https://github.com/repcomm/pubmarine)
- needs JSON and protocol handling, but does connect
- some basic 3d models for blocks and a space hanger