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https://github.com/repinek/imgtofgc
Convert image to Fall Guys Creative Level!
https://github.com/repinek/imgtofgc
converter fall-guys fallguys fallguyscreative fgc
Last synced: 19 days ago
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Convert image to Fall Guys Creative Level!
- Host: GitHub
- URL: https://github.com/repinek/imgtofgc
- Owner: repinek
- License: agpl-3.0
- Created: 2024-01-07T21:20:25.000Z (12 months ago)
- Default Branch: main
- Last Pushed: 2024-11-19T18:53:28.000Z (about 2 months ago)
- Last Synced: 2024-11-19T19:53:14.843Z (about 2 months ago)
- Topics: converter, fall-guys, fallguys, fallguyscreative, fgc
- Language: Python
- Homepage:
- Size: 104 KB
- Stars: 3
- Watchers: 1
- Forks: 1
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
> [!IMPORTANT]
> This repository is no longer maintained. For an updated version with HEX color support and more, please use fork: [Loamfy fork](https://github.com/Loamfy/img2FGC_v2)# ImgToFGC
Convert image to Fall Guys Creative Level!
NOTE: Although I don’t believe that you can get banned for this, but be careful!## Examples
## Question and answers
Can I get banned using this?
> There has not been a single case of a player being banned for using mods/scripts, including creative ones. But in any case, the developer does not take responsibility, use it at your own risk!I want to change the colors, but when I go to colors.json I see strange numbers
> These numbers are the color index.
If you want to find out the color index, there are two ways to do this:
- default method
1. Place floor
2. the floor is placed with index color 0, and each subsequent color is +1 to the index. That it, if you change the color 2 times then you get index 2
- via Unity Explorer
1. place floor
2. find it in Object Explorer. Its name is Placeable_Floor_Soft_Original(Clone) (or Placeable_Floor_Soft_Retro(Clone) if you are using the Digital theme)
3. Select it in the inspector, find the LevelEditorColourSwapParameter component
4. Select it, find the set_ColourSwapIndex method
5. Write an index from 0 to 19 (0 and below is the default color, the color above the index will be the last possible)## Requirements
- For source code:
1. requirements.txt (pip install -r requirements.txt)
2. Python 3
- Exe version
1. FallGuysTools for load json map (not necessary if you know how to load map)## Features
- Convert image to Fall Guys Creative
- Digital/Original Theme
- Delete white/black pixels
- Edit colors usage via json in BepInEx/plugins/FallGuysTools## Usage
- With [FallGuysTools](https://discord.gg/MpGcpZT4pY)
1. Set config in GUI
2. Click "Generate Level"
3. After generation go to Load creative tab and click "Replace existing maps with level"
4. Open any map- Without FallGuysTools
1. The config is stored in "\AppData\LocalLow\Mediatonic\FallGuys_client\output.txt", and looks like this:
```
path_to_file = path without ""
width = 75
height = 75
shouldDeleteBlackPixels = False/True
shouldDeleteWhitePixels = False/True
isDigital = False/True
```
2. Run ImgToFGC
3. After generation the map file will be saved in "AppData\LocalLow\Mediatonic\FallGuys_client\" with name "Img2FGC.json"
4. Now, you need to load this json file in to the game, good luck! (if you dont know how to do it, use FallGuysTools)## Credits
- [@repinek](https://github.com/repinek) creator of this program
- [@FloyzI](https://github.com/floyzi) for creating mod and betatest