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https://github.com/returnstring/unrealgsr

Plugin to measure galvanic skin response for Unreal Engine 4
https://github.com/returnstring/unrealgsr

Last synced: 5 months ago
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Plugin to measure galvanic skin response for Unreal Engine 4

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# UnrealGSR
Galvanic skin response (GSR), also known as skin conductance, can be used as a measure of emotional response. This plugin allows you to measure GSR in Unreal Engine 4, using the [NeuLog GSR sensor module](https://neulog.com/gsr/). This has applications for both controlled playtest analytics and also purpose-built games.

Tested on Unreal 4.13 and Windows-only for now.

# Installation
Copy the NeulogGSR plugin to your game's Plugins directory.

# Usage
```c++
if (INeulogGSRModule::IsAvailable())
{
INeulogGSRModule& GSR = INeulogGSRModule::Get();
INeulogSensorPtr NeulogSensor = GSR.FindSensor();

...

float CurrentGSRValue = NeulogSensor->GetValue();
}
```

# Sample Game Graph
The sample game in this repository includes a quick in-world graph of the GSR history:

![GSR example graph](http://i.imgur.com/zIL8NFl.png)