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https://github.com/rhaamo/ottlogger
A simple in-world console logger with filtering
https://github.com/rhaamo/ottlogger
console debug logging udonsharp vrchat
Last synced: 4 days ago
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A simple in-world console logger with filtering
- Host: GitHub
- URL: https://github.com/rhaamo/ottlogger
- Owner: rhaamo
- License: mit
- Created: 2024-08-23T15:10:11.000Z (4 months ago)
- Default Branch: main
- Last Pushed: 2024-08-24T09:13:24.000Z (4 months ago)
- Last Synced: 2024-12-19T20:10:01.319Z (4 days ago)
- Topics: console, debug, logging, udonsharp, vrchat
- Language: C#
- Homepage:
- Size: 507 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# OttLogger
A simple and easy to use and setup Console Logger for VRChat worlds.
![example](example.png)
Just import the unitypackage or do things with this repository if you are playfull.
Prefabs are provided.
Features:
- Simple to use
- Can filter logs by class/category
- Can log Join/Leave
- Can also log to console/VRC log files globally
- Unsynced# Configuration / Usage
- Put `OttLogger` in your scene somewhere and configure it
- From your scripts, call the logger:```csharp
// Don't forget to plug it in the inspector
public OttLogger logger;
logger.Log(this, $"Info message");
logger.LogWarn(this, $"Warn message");
logger.LogError(this, $"Error message");
```# Help/Support
This is provided "as-is", Very GoodTM bug reports might gets answered but I have others things to do and ADHD so this is as-is if it can help anyone.
Contributions for bug fixes or features welcome though
# Credits
OttLogger System by Ottpossum/dashie.# License
MIT License