https://github.com/richelbilderbeek/travis_gcc_cpp17
Minimal C++17 project using the GCC compiler and is checked by Travis CI
https://github.com/richelbilderbeek/travis_gcc_cpp17
Last synced: about 2 months ago
JSON representation
Minimal C++17 project using the GCC compiler and is checked by Travis CI
- Host: GitHub
- URL: https://github.com/richelbilderbeek/travis_gcc_cpp17
- Owner: richelbilderbeek
- License: gpl-3.0
- Created: 2017-03-25T17:39:39.000Z (about 8 years ago)
- Default Branch: master
- Last Pushed: 2019-08-08T19:45:59.000Z (over 5 years ago)
- Last Synced: 2025-02-28T08:44:51.743Z (2 months ago)
- Language: C++
- Size: 23.4 KB
- Stars: 21
- Watchers: 4
- Forks: 12
- Open Issues: 1
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
- AwesomeCppGameDev - travis_gcc_cpp17
README
# travis_gcc_cpp17
[](https://travis-ci.org)
Branch|Status
---|---
master|[](https://travis-ci.org/richelbilderbeek/travis_gcc_cpp17)
develop|[](https://travis-ci.org/richelbilderbeek/travis_gcc_cpp17)This GitHub is part of [the Travis C++ Tutorial](https://github.com/richelbilderbeek/travis_cpp_tutorial).
The goal of this project is to have a clean Travis CI build, with specs:
* Build system: none
* C++ compiler: `gcc`
* C++ version: `C++17`
* Libraries: `STL` only
* Code coverage: none
* Source: one single file, `main.cpp`Less complex builds:
* Use C++98: [travis_gcc_cpp98](https://www.github.com/richelbilderbeek/travis_gcc_cpp98)
* Use C++11: [travis_gcc_cpp11](https://www.github.com/richelbilderbeek/travis_gcc_cpp11)
* Use C++14: [travis_gcc_cpp14](https://www.github.com/richelbilderbeek/travis_gcc_cpp14)Equally complex builds:
* Use clang instead of GCC: [travis_clang_cpp17](https://www.github.com/richelbilderbeek/travis_clang_cpp17)
More complex builds:
* Use of `qmake`: [travis_qmake_gcc_cpp17](https://www.github.com/richelbilderbeek/travis_qmake_gcc_cpp17)