https://github.com/rimurudev/unityscriptdefaulttemplates
Unity Script Default Templates Assets
https://github.com/rimurudev/unityscriptdefaulttemplates
csharp rimuru-dev rimurudev unity unity-extensions unity-scripts unity-template unity3d
Last synced: 7 months ago
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Unity Script Default Templates Assets
- Host: GitHub
- URL: https://github.com/rimurudev/unityscriptdefaulttemplates
- Owner: RimuruDev
- License: mit
- Created: 2022-12-26T19:09:47.000Z (over 3 years ago)
- Default Branch: main
- Last Pushed: 2023-05-22T12:15:35.000Z (about 3 years ago)
- Last Synced: 2024-10-10T10:23:24.959Z (over 1 year ago)
- Topics: csharp, rimuru-dev, rimurudev, unity, unity-extensions, unity-scripts, unity-template, unity3d
- Homepage:
- Size: 9.77 KB
- Stars: 5
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# RimuruDev [Unity Script Default Templates]
# For what?
- Facilitates routine work. Now there is no need to constantly clean up excess garbage in the standard Unity script. All frequently used constructions are now created in one click!
# Install
- Import this .unitypackage to your Unity project.
- Click Import all.
- Restart the unity project.
- Done!

# How to use?
- After installing this package, right-click in any folder and create a script.
- There are four ready-made script templates.
1. Default Unity script:

```csharp
using UnityEngine;
public sealed class NewScript : MonoBehaviour
{
}
```
2. Interface:

```csharp
using UnityEngine;
public interface NewInterface
{
}
```
3. Serializable Struct:

```csharp
using UnityEngine;
[System.Serializable]
public struct NewStruct
{
}
```
4. Serializable Class:

```csharp
using UnityEngine;
[System.Serializable]
public sealed class NewClass
{
}
```
# Leave a ⭐ if you found it helpful!