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https://github.com/risingthumb/roguepy

A generic Roguelike
https://github.com/risingthumb/roguepy

python python3 roguelike roguelike-game roguelikedev

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A generic Roguelike

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# RoguePy
A generic Roguelike

Following this tutorial for the creation of it, and deviating from it where I feel it's necessary.

http://rogueliketutorials.com/libtcod/1

## My intentions
My intentions with this as I have finished the tutorial is to continue developing upon it. The following in this list are a set of features I wish to implement.
- [ ] Randomly generated dungeon history or world history.
- [ ] Room theming
- [ ] More forms of level procedural generation
- [x] More equipment and items
- [ ] Item identification syste,
- [ ] Level ups as mutations instead of straight stat boosts
- [ ] Mouse interaction
- [ ] Ranged weapons
- [ ] Tinkering system
- [ ] Gameplay loop(I'm thinking of space ship or overworld traders at a location - > Dungeoneering a dungeon with X floors and Y theme).
- [ ] Proper Equipment system