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https://github.com/rmn20/quantum
J2ME 3D Game engine based on Iceberg3D
https://github.com/rmn20/quantum
game-engine game-engine-3d homebrew j2me java retro softrenderer
Last synced: 6 days ago
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J2ME 3D Game engine based on Iceberg3D
- Host: GitHub
- URL: https://github.com/rmn20/quantum
- Owner: rmn20
- License: gpl-3.0
- Created: 2021-12-30T13:59:47.000Z (about 3 years ago)
- Default Branch: master
- Last Pushed: 2024-12-26T23:12:31.000Z (12 days ago)
- Last Synced: 2024-12-27T00:18:07.869Z (12 days ago)
- Topics: game-engine, game-engine-3d, homebrew, j2me, java, retro, softrenderer
- Language: Java
- Homepage:
- Size: 400 KB
- Stars: 9
- Watchers: 2
- Forks: 0
- Open Issues: 1
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Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# Quantum
J2ME 3D Game engine based on Iceberg 3D.Uses software rendering and zone/portal-based culling.
Supports some kind of scripting (should be replaced with lua!), has its own lightmapper.
I wrote it when I was just learning Java and OOP, so the code quality is really low, but maybe this engine can be useful to someone.