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https://github.com/robinka/warlock-rl
Reinforcement learning for Warlock Brawl, and an ECS implementation of Warlock in TypeScript
https://github.com/robinka/warlock-rl
agent bun ecs entity-component-system geometric-algebra machine-learning python ray reinforcement-learning rllib typescript warcraft warlock warlockbrawl
Last synced: 11 days ago
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Reinforcement learning for Warlock Brawl, and an ECS implementation of Warlock in TypeScript
- Host: GitHub
- URL: https://github.com/robinka/warlock-rl
- Owner: RobinKa
- Created: 2023-10-14T17:06:29.000Z (over 1 year ago)
- Default Branch: master
- Last Pushed: 2023-11-17T21:52:15.000Z (about 1 year ago)
- Last Synced: 2025-01-13T11:18:17.334Z (11 days ago)
- Topics: agent, bun, ecs, entity-component-system, geometric-algebra, machine-learning, python, ray, reinforcement-learning, rllib, typescript, warcraft, warlock, warlockbrawl
- Language: TypeScript
- Homepage:
- Size: 341 KB
- Stars: 0
- Watchers: 2
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# warlock
Development: `bun build --watch ./src/render/index.ts --outdir ./build`
Frontend server to visualize replays: `bun run --watch src/serve.ts`
- http://localhost:3000 to play the game
- http://localhost:3000#replay to watch the latest replay in ./logs
- http://localhost:3000#replay=uuid to watch a specific replay in ./logs