https://github.com/robloach/raylib-tmx
Load Tiled .tmx files for tile maps in raylib, using the TMX C Loader.
https://github.com/robloach/raylib-tmx
raylib tiled tiled-map-editor tmx
Last synced: 7 months ago
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Load Tiled .tmx files for tile maps in raylib, using the TMX C Loader.
- Host: GitHub
- URL: https://github.com/robloach/raylib-tmx
- Owner: RobLoach
- License: zlib
- Created: 2021-05-04T09:21:54.000Z (over 4 years ago)
- Default Branch: master
- Last Pushed: 2022-10-12T05:36:16.000Z (almost 3 years ago)
- Last Synced: 2023-04-09T06:57:33.195Z (over 2 years ago)
- Topics: raylib, tiled, tiled-map-editor, tmx
- Language: C
- Homepage:
- Size: 211 KB
- Stars: 18
- Watchers: 3
- Forks: 3
- Open Issues: 7
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# raylib-tmx
Load [Tiled](https://www.mapeditor.org) `.tmx` files for tile maps in [raylib](https://www.raylib.com), with [TMX C Loader](https://github.com/baylej/tmx).

## Usage
This is a header-only library. To use it, define `RAYLIB_TMX_IMPLEMENTATION` in one *.c* source file before including *[raylib-tmx.h](include/raylib-tmx.h)*. You will also have to link its dependencies:
- [raylib](https://www.raylib.com/)
- [tmx](https://github.com/baylej/tmx) - With [tmx_load_buffer_path()](https://github.com/baylej/tmx/pull/58)
- [libxml2](http://xmlsoft.org)
- [zlib](http://zlib.net/) (optional)If you're using CMake, *libxml2* and *zlib* come packed in.
### Example
``` c
#include "raylib.h"#define RAYLIB_TMX_IMPLEMENTATION
#include "raylib-tmx.h"int main() {
InitWindow(800, 450, "[raylib-tmx] example");tmx_map* map = LoadTMX("desert.tmx");
while(!WindowShouldClose()) {
BeginDrawing();
{
ClearBackground(RAYWHITE);
DrawTMX(map, 0, 0, WHITE);
}
EndDrawing();
}UnloadTMX(map);
CloseWindow();
return 0;
}
```See the [example directory](example) for a demonstration of how to use *raylib-tmx*. Refer to the [libTMX documentation](http://libtmx.rtfd.io/) to see how to use the `tmx_map*` map object beyond rendering.
### API
``` c
tmx_map* LoadTMX(const char* fileName);
void UnloadTMX(tmx_map* map);
Color ColorFromTMX(uint32_t color);
void DrawTMX(tmx_map *map, int posX, int posY, Color tint);
void DrawTMXLayer(tmx_map *map, tmx_layer *layers, int posX, int posY, Color tint);
void DrawTMXTile(tmx_tile* tile, int posX, int posY, Color tint);
```## Development
To build the example locally, and run tests, use [cmake](https://cmake.org/).
``` bash
git submodule update --init
mkdir build
cd build
cmake ..
make
cd examples
./raylib-tmx-example
```## Alternatives
This is not the only attempt to get Tiled working in raylib...
- [raylib-tileson](https://github.com/robloach/raylib-tileson)
- [raylib-tiled](https://github.com/RobLoach/raylib-tiled)## Credits
This uses the [TMX C Loader](https://github.com/baylej/tmx), which is licensed under the [BSD 2-Clause "Simplified" License](https://github.com/baylej/tmx/blob/master/COPYING). Thank you to [Bayle Jonathan](https://github.com/baylej) for putting it together, and the [tmx example](https://github.com/baylej/tmx/blob/master/examples/raylib/raylib.c) this was inspired from.
## License
*raylib-tmx* is licensed under an unmodified zlib/libpng license, which is an OSI-certified, BSD-like license that allows static linking with closed source software. Check [LICENSE](LICENSE) for further details.