https://github.com/robojumper/modachievementsystem
In XCOM 2, only the game has achievements. How unfair. Let's change that.
https://github.com/robojumper/modachievementsystem
Last synced: about 2 months ago
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In XCOM 2, only the game has achievements. How unfair. Let's change that.
- Host: GitHub
- URL: https://github.com/robojumper/modachievementsystem
- Owner: robojumper
- Created: 2016-07-17T16:15:44.000Z (almost 9 years ago)
- Default Branch: master
- Last Pushed: 2017-01-15T20:49:46.000Z (over 8 years ago)
- Last Synced: 2025-01-31T12:28:24.872Z (4 months ago)
- Language: UnrealScript
- Size: 1.86 MB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 1
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Metadata Files:
- Readme: README.md
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README
# Mod Achievement System
A system for mods to register and unlock achievements. Takes care of all the UI work for mods.
### Features
* **Optional Dependency** - It's not required for your users, everything will work normally if they don't install the Achievement System
* **Lightweight API** - Only one class to tell my mod what achievement to unlock. Everything else is handled by my mod.
* **In-game popups** - some small popups, but nothing that hinders gameplay
* **Default Icons** - Can't design icons? No worries, we prepared something.
* **Support for points, categories and completion rates** - The maximum amount of gimmicks you can get. Also, hidden achievements.### [Documentation here](documentation/documentation.md)
### Demo Images
In game popup

List of all achievements

### Credits
Huge thanks to Grimy and RealityMachina, for they were the first to implement achievements and give valuable feedback!