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https://github.com/roboryantron/unite2017
Sample project for Game Architecture with Scriptable Objects from Unite Austin 2017
https://github.com/roboryantron/unite2017
scriptableobject unite2017 uniteaustin unity3d
Last synced: about 16 hours ago
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Sample project for Game Architecture with Scriptable Objects from Unite Austin 2017
- Host: GitHub
- URL: https://github.com/roboryantron/unite2017
- Owner: roboryantron
- License: mit
- Created: 2017-10-09T03:25:32.000Z (about 7 years ago)
- Default Branch: master
- Last Pushed: 2020-09-21T17:13:22.000Z (over 4 years ago)
- Last Synced: 2024-12-23T04:05:14.715Z (about 16 hours ago)
- Topics: scriptableobject, unite2017, uniteaustin, unity3d
- Language: C#
- Size: 3.35 MB
- Stars: 1,218
- Watchers: 74
- Forks: 208
- Open Issues: 2
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# Unite2017
[@roboryantron](https://twitter.com/roboryantron)Sample project for Game Architecture with Scriptable Objects from Unite Austin 2017
This is the source for the sample project I presented at Unite 2017. It features super-simplified implementations of systems I have built and used to ship several products.
* [The video for the talk is posted on Unity's YouTube page.](https://www.youtube.com/watch?v=raQ3iHhE_Kk)
* [Here is a blog post I did about the talk](http://www.roboryantron.com/2017/10/unite-2017-game-architecture-with.html)
* [The slides are on slideshare.](https://www.slideshare.net/RyanHipple/game-architecture-with-scriptable-objects)