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https://github.com/robrohan/golangopengl21
An example of rednering a cube using Go and Opengl2.1 (with shaders)
https://github.com/robrohan/golangopengl21
example game-development go golang opengl shaders
Last synced: about 2 months ago
JSON representation
An example of rednering a cube using Go and Opengl2.1 (with shaders)
- Host: GitHub
- URL: https://github.com/robrohan/golangopengl21
- Owner: robrohan
- Created: 2018-07-29T01:40:00.000Z (over 6 years ago)
- Default Branch: master
- Last Pushed: 2022-03-20T04:18:03.000Z (almost 3 years ago)
- Last Synced: 2023-12-28T23:56:29.100Z (almost 1 year ago)
- Topics: example, game-development, go, golang, opengl, shaders
- Language: Go
- Homepage: https://robrohan.com/2018/07/28/go-opengl21-vertexattrib-shaders.html
- Size: 59.6 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md