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https://github.com/robynllama/noita-adventuremode

A Noita mod about going on an adventure
https://github.com/robynllama/noita-adventuremode

noita-mod

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A Noita mod about going on an adventure

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# Noita Adventure Mode
A Noita mod about going on an adventure

## Features
* Optional extra starting items
* Wonderous Items can be found most places potions can spawn. These items are equipped to one of 6 slots and have passive, perk-like effects. Currently only one added item.
* Passive Regeneration based on eating. Comes in Basic or Advanced flavor
#### Basic Tummy mode
* Heal 1% max life at the cost of 1% Satiation from eaten items
#### Advanced Tummy mode
* Heal a variable amount depending on current nourishment (visible in buffs)
* Gain variable amounts of nourishment depending on what food you eat
* Tummy System keeps track of what you've been eating and if you've been sick
* New Spells

## Configurable Settings
#### General
* Start With Random Pouch (True, False)
* Start With Small Meal (True, False)
* Enable Mod Spells (True, False)
#### Tummy Simulation General
* Tummy Simulation Mode (Off, Basic, Advanced)
* Healing Blocked in Combat Timer (0-30 seconds)
#### Basic Tummy Settings
* Maximum Healing per Heal (in Percent of Max Life)
* Satiety Cost per Heal (in Satiety units)
#### Advanced Tummy Settings
* Maximum Nourishment (number input)
* Starting Nourishment (Meagre, Satiated, Pleasantly Full, Well-Fed, Fit to Burst)
#### Experimental Advanced Tummy Tweakables
* Cell Digestion Waste Ratio
* Satiation Target

See [Changes.md](https://github.com/Crunchepillar/noita-AdventureMode/blob/master/Docs/Changes.md) for a complete list of changes

Download from the [releases section](https://github.com/Crunchepillar/noita-AdventureMode/releases) and check out the [tags section](https://github.com/Crunchepillar/noita-AdventureMode/tags) for tagged versions of interest that weren't given a stand alone release