https://github.com/rodd-oss/gomp
Golang MultiPlayer Engine Framework
https://github.com/rodd-oss/gomp
ecs fullstack gamedev go golang multiplayer quic-go raylib-go
Last synced: 5 months ago
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Golang MultiPlayer Engine Framework
- Host: GitHub
- URL: https://github.com/rodd-oss/gomp
- Owner: rodd-oss
- License: mpl-2.0
- Created: 2024-09-20T08:44:59.000Z (almost 2 years ago)
- Default Branch: main
- Last Pushed: 2025-05-16T07:20:33.000Z (about 1 year ago)
- Last Synced: 2025-11-30T05:14:44.689Z (7 months ago)
- Topics: ecs, fullstack, gamedev, go, golang, multiplayer, quic-go, raylib-go
- Language: Go
- Homepage:
- Size: 4.24 MB
- Stars: 60
- Watchers: 0
- Forks: 9
- Open Issues: 3
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README

# Golang MultiPlayer Game Engine Framework
Modern way to create fullstack multiplayer games using Go.
## Features
- Entity Component System - written using best practices
- [raylib-go](https://github.com/gen2brain/raylib-go) bindings for rendering systems
- [quic-go](https://github.com/quic-go/quic-go) udp protocol for networking
## Tools
- [taskfile](https://taskfile.dev/) makefile alternative for running different tasks during development
## Task commands
```
task proto
task pprof
```