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https://github.com/rodneylab/jolt-raylib-hello-world

Jolt Physics raylib ⚡️ trying Jolt C++ game development physics library with raylib in a 3D hello world 🎱 bouncing sphere example.
https://github.com/rodneylab/jolt-raylib-hello-world

cmake cplusplus cplusplus-17 dear-imgui game-development gamedev imgui jolt jolt-physics physics-engine raylib

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Jolt Physics raylib ⚡️ trying Jolt C++ game development physics library with raylib in a 3D hello world 🎱 bouncing sphere example.

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Jolt raylib Hello World

# jolt-raylib-hello-world

CMake project for Jolt physics raylib Hello World. The code accompanies the
Rodney Lab
article on
using Jolt physics with raylib
, which provides some pointers on getting
start with and setting up Jolt with raylib. If you have any questions, please
drop a comment at the bottom of that page.

## 🖥️ Usage

Terminal animation shows the user entering the following commands:  cd .build, cmake .., cmake --build ., ./bin/JoltRaylibHelloWorld. Then out shows animation steps including velocity and position at each step.

Requires [CMake](https://cmake.org/getting-started/) and a C++ compiler.

Clone the repo then run:

```shell
mkdir .build
cd .build
cmake ..
cmake --build .
./bin/RaylibImGuiApp
```

With the game running, press the F9 key to bring up the debug
interface and close the preview, or use F9 again to close it.

## ☎️ Issues

Feel free to jump into the
[Rodney Lab matrix chat room](https://matrix.to/#/%23rodney:matrix.org).