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https://github.com/rogerboesch/x16-helloworld-macos
Hello world example in C for the Commander X16 (macOS platform)
https://github.com/rogerboesch/x16-helloworld-macos
6502 assembly commander-x16 cpp hello-world
Last synced: about 1 month ago
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Hello world example in C for the Commander X16 (macOS platform)
- Host: GitHub
- URL: https://github.com/rogerboesch/x16-helloworld-macos
- Owner: rogerboesch
- Created: 2023-10-25T08:13:57.000Z (about 1 year ago)
- Default Branch: main
- Last Pushed: 2023-10-26T12:42:46.000Z (about 1 year ago)
- Last Synced: 2023-10-27T09:52:23.732Z (about 1 year ago)
- Topics: 6502, assembly, commander-x16, cpp, hello-world
- Language: C
- Homepage:
- Size: 11.7 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
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README
# Commander X16 Hello World (for macOS)
This is a tutorial project to get started with programming for the [Commander X16](https://www.commanderx16.com/) 8-bit computer, made by [The 8-bit Guy](https://www.youtube.com/channel/UC8uT9cgJorJPWu7ITLGo9Ww).
The project is a simple test of output and input of text, using C and assembly simultaneously and simply making sure your toolchain is set-up correctly.
It's based on the Windows template from [nb-programmer](https://github.com/nb-programmer/x16-hello)
## Setup
You need to install a toolchain to compile / assemble the project, and an emulator (or a real X16 system!) to execute it.
### macOS
1. Install the CC65 toolchain by using brew `brew install cc65`
2. Download the emulator from [here](https://github.com/X16Community/x16-emulator/releases)
3. Set the PATH environment variable to the folder where you have installed the X16 emulator### Windows
See [here](https://github.com/nb-programmer/x16-hello) on how to install and use it on Windows
## Building
Open a Console window to this folder, and type `make`. It will compile the project and output `hello.prg` inside the `build` directory. This is the binary file that you will run.
## Running
You can use `make run` to launch the emulator, load, and launch the ROM on startup.
If you want to run it manually, launch the emulator as so:
```
x16emu -prg build/hello.prg -run
```
Omit the `-run` argument to load it into memory and not execute.# References
- [SlithyMatt](https://github.com/SlithyMatt)'s repositories for X16 tutorials (some of my code is based on this! Thank you!)
- [GameBlaBla](https://github.com/gameblabla)'s repositories for some VERA code (some of my code is based on this! Thank you!)
- [The Official Commander X16 documentation](https://github.com/commanderx16/x16-docs)
- [C64 Wiki page](https://www.c64-wiki.com/wiki/Commander_X16)