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https://github.com/rogovenko/rubyhole

Small game about two dwarfes digging holes in a quest for rubies! Inspired with Carcassone and Dorf Romantik, made on Ludum Dare 57
https://github.com/rogovenko/rubyhole

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Small game about two dwarfes digging holes in a quest for rubies! Inspired with Carcassone and Dorf Romantik, made on Ludum Dare 57

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# Ruby Hole
Game, made at Ludum Dare 57, a worldwide game jam competition.
This game is top-110 out of about 900 participants.
It was made in two and a half days, so do not judge strictly!
April, 2025.

## Description

Dwarves are trying to get rich by collecting discovered rubies. We dig tunnels deeper and deeper, as long as our conscience—and the available tiles—allows. But be cautious when exploring the depths—nobody knows what the dwarves might uncover.

## Links

Play game online at https://epiclogo.itch.io/ruby-hole
GameJam admission at https://ldjam.com/events/ludum-dare/57/ruby-hole

## Credits

gd/pm — Alex 4adOFF https://github.com/4adOFF
code — Ilya Rogovenko https://github.com/rogovenko
art — @lev-the-sock-puppet https://vk.com/shkaflavasha

## Development Guide

If you're not typically a JavaScript developer, here's how to get started:

1. Make sure you have Node.js installed (you can download it from https://nodejs.org/)

2. Install dependencies by running the following in your terminal:

```bash
npm install
```

3. Launch the game by running:

```bash
npm run dev
```

![yVJImt](https://github.com/user-attachments/assets/bc9fc1bf-f24f-4b49-a989-aa1024bc5261)