https://github.com/romitou/skript-nexus
🧪 Various useful tools to develop with Skript.
https://github.com/romitou/skript-nexus
skript skript-gui utilities-dedicated
Last synced: about 2 months ago
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🧪 Various useful tools to develop with Skript.
- Host: GitHub
- URL: https://github.com/romitou/skript-nexus
- Owner: Romitou
- License: gpl-3.0
- Created: 2020-08-05T17:46:10.000Z (almost 5 years ago)
- Default Branch: master
- Last Pushed: 2023-01-27T04:50:20.000Z (over 2 years ago)
- Last Synced: 2025-04-19T01:18:55.518Z (about 2 months ago)
- Topics: skript, skript-gui, utilities-dedicated
- Language: JavaScript
- Homepage: https://romitou.github.io/Skript-Nexus
- Size: 3.17 MB
- Stars: 4
- Watchers: 0
- Forks: 0
- Open Issues: 18
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
🧪 Skript Nexus
Various useful tools to develop with Skript.### 1. [GUI converter](https://romitou.github.io/Skript-Nexus/gui-converter)
The first project is to turn a GUI TuSKe into a GUI skript-gui easily at the touch of a button.
Here is an example of the rendering:**TuSKe**
```applescript
command gui:
trigger:
set {_pl} to player
open virtual chest inventory to {_pl}
format gui slot 0 of {_pl} with stone named "Wawow"
format gui slot 1 of {_pl} with stone named "Wiwoaow" to close
format gui slot 3 of {_pl} with stone named "Wowawi" to run {_pl} command "/gui"
format gui slot 5 of {_pl} with stone named "Wiwowa" to run console command "/gui"
format gui slot 6 of {_pl} with stone named "Wowiwwwow" to run function doSomething()
format gui slot 7 of {_pl} with stone named "Wiwawooow" to close then run function doSomething()
```**skript-gui**
```applescript
command gui:
trigger:
set {_pl} to player
create a new gui with virtual chest inventory:
make gui slot 0 with stone named "Wawow"
make gui slot 1 with stone named "Wiwoaow":
close {_pl}'s inventory
make gui slot 3 with stone named "Wowawi":
make {_pl} execute command "/gui"
make gui slot 5 with stone named "Wiwowa":
make console execute command "/gui"
make gui slot 6 with stone named "Wowiwwwow":
doSomething()
make gui slot 7 with stone named "Wiwawooow":
close {_pl}'s inventory
doSomething()
open last created gui to {_pl}
```