https://github.com/rover656/clearance
The source code to my Miz Jam 1 entry, Clearance. Written in 48 hours.
https://github.com/rover656/clearance
Last synced: 3 months ago
JSON representation
The source code to my Miz Jam 1 entry, Clearance. Written in 48 hours.
- Host: GitHub
- URL: https://github.com/rover656/clearance
- Owner: Rover656
- License: mit
- Created: 2020-08-24T12:27:53.000Z (almost 6 years ago)
- Default Branch: master
- Last Pushed: 2020-08-26T12:50:42.000Z (almost 6 years ago)
- Last Synced: 2025-01-27T20:42:58.063Z (over 1 year ago)
- Language: C#
- Homepage:
- Size: 35.8 MB
- Stars: 0
- Watchers: 2
- Forks: 1
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# Clearance
The source code to my Miz Jam 1 entry. Written in 48 hours. Developed in Unity 2020.1.3f.
Vote here: https://itch.io/jam/miz-jam-1/rate/736886
You are a mercenary, tasked with clearing a city of hostile creatures. Along the way you can befriend fallen soldiers and recruit them as you clear each sector. At the end of each sector, you face a new kind of foe.
Made in 47h 55 mins.
Watch the devlog here: https://youtu.be/-0PqbZIr_sY
Controls:
WASD - Movement
Left/Right click or N/M - Shoot
Mouse - Aim
Tab - Companion mode
E - Interact
Disclaimer: Easy, Hard and Impossible are completely untested and may completely break the game!
Credits:
Normal song - Monument by Six Umbrellas https://freemusicarchive.org/music/Six_Umbrellas/The_Psychadelic_And
Boss fight - Showdown by Creo https://freemusicarchive.org/music/Creo
Sound effects either made in BFXR or from https://sellfy.com/99sounds/p/99-sound-effects/
Triangulator - http://wiki.unity3d.com/index.php?title=Triangulator
Fading Audio Source - http://wiki.unity3d.com/index.php/Fading_Audio_Source