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https://github.com/rreverser/serdebug

Serde-based replacement for #[derive(Debug)]
https://github.com/rreverser/serdebug

debug formatting rust rust-lang serde serialization

Last synced: 5 days ago
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Serde-based replacement for #[derive(Debug)]

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# serdebug

[![Crates.io](https://img.shields.io/crates/v/serdebug.svg)](https://crates.io/crates/serdebug)
[![docs.rs](https://docs.rs/serdebug/badge.svg)](https://docs.rs/serdebug)

This is a drop-in replacement for `#[derive(Debug)]` that uses `serde::Serialize` under the hood to provide advanced control over output serialisation.

## Usage

By default, the generated code will produce exactly same output as `#[derive(Debug)]` for compatibility.

However, this might be not very interesting, so let's add some serde attributes to see how we can control debug representation:

```rust
use serde::Serialize;
use serdebug::SerDebug;

pub struct CustomType(u32);

#[derive(Serialize, SerDebug)]
pub enum MyEnum {
// renaming items works as expected
#[serde(rename = "AAAAAAA!!!")]
A,

B(u32),

C { flag: bool },
}

#[derive(Serialize, SerDebug)]
// so does bulk rename on containers
#[serde(rename_all = "PascalCase")]
pub struct MyStruct {
number: u32,

my_enum: Vec,

// we might want to hide some items from the output
#[serde(skip_serializing)]
hidden: bool,

// or override serialisation for otherwise verbose wrappers or
// third-party types that don't implement `Debug` and/or `Serialize`
#[serde(serialize_with = "custom_serialize")]
custom_type: CustomType,
}

fn custom_serialize(value: &CustomType, ser: S) -> Result {
value.0.serialize(ser)
}

fn main() {
let s = MyStruct {
number: 42,
my_enum: vec![MyEnum::A, MyEnum::B(10), MyEnum::C { flag: true }],
hidden: true,
custom_type: CustomType(20),
};

assert_eq!(format!("{s:#?}"), "
MyStruct {
Number: 42,
MyEnum: [
AAAAAAA!!!,
B(
10,
),
C {
flag: true,
},
],
CustomType: 20,
}
".trim());
}
```