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https://github.com/rsdoiel/osf
Experimental golang package for working with Open Screenplay Format 2.x
https://github.com/rsdoiel/osf
open-screenplay-format screenplay screenwriting
Last synced: 14 days ago
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Experimental golang package for working with Open Screenplay Format 2.x
- Host: GitHub
- URL: https://github.com/rsdoiel/osf
- Owner: rsdoiel
- License: agpl-3.0
- Created: 2017-12-23T06:06:59.000Z (about 7 years ago)
- Default Branch: main
- Last Pushed: 2024-10-24T19:38:53.000Z (3 months ago)
- Last Synced: 2024-10-26T05:48:04.398Z (2 months ago)
- Topics: open-screenplay-format, screenplay, screenwriting
- Language: Go
- Homepage: https://rsdoiel.github.io/osf
- Size: 211 KB
- Stars: 1
- Watchers: 4
- Forks: 2
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
- Citation: CITATION.cff
- Codemeta: codemeta.json
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README
[![Project Status: Inactive – The project has reached a stable, usable state but is no longer being actively developed; support/maintenance will be provided as time allows.](https://www.repostatus.org/badges/latest/inactive.svg)](https://www.repostatus.org/#inactive)
OSF
===A Go package support Open Screenplay Format
-------------------------------------------Experimental Golang package for working with Open Screenplay Format 2.0.
Open Screenplay Format is an open XML format for screenplays and the
native format (when zipped) for [Fade In](https://www.fadeinpro.com).
Two package will include several demonstration command line programs
[osf2txt](docs/osf2txt.html) which will read a osf file and render plain
text in a [Fountain](https://fountain.io) like format, [txt2osf](docs/txt2osf.html)
which takes a plain text file and attempts to render an OSF 2.0 document
and finally [fadein2osf](docs/fadein2osf) which will read in a Fade In file
and write out Open Screenplay Format.