https://github.com/ruby0x1/realtime-multiplayer-in-html5
Read the full article: http://buildnewgames.com/real-time-multiplayer/ An example using node.js, socket.io and HTML5 Canvas to explain and demonstrate realtime multiplayer games in the browser.
https://github.com/ruby0x1/realtime-multiplayer-in-html5
Last synced: 18 days ago
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Read the full article: http://buildnewgames.com/real-time-multiplayer/ An example using node.js, socket.io and HTML5 Canvas to explain and demonstrate realtime multiplayer games in the browser.
- Host: GitHub
- URL: https://github.com/ruby0x1/realtime-multiplayer-in-html5
- Owner: ruby0x1
- License: mit
- Created: 2012-07-11T20:07:03.000Z (almost 13 years ago)
- Default Branch: main
- Last Pushed: 2020-06-12T16:55:13.000Z (almost 5 years ago)
- Last Synced: 2025-04-12T23:37:29.289Z (18 days ago)
- Language: JavaScript
- Homepage:
- Size: 53.7 KB
- Stars: 911
- Watchers: 61
- Forks: 274
- Open Issues: 5
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Metadata Files:
- Readme: README.md
- License: LICENSE.md
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README
Realtime Multiplayer In HTML5
=============================Read the article here :
http://buildnewgames.com/real-time-multiplayer/View the demo here :
http://notes.underscorediscovery.com:4004/?debugAn example using node.js, socket.io and HTML5 Canvas to explain and demonstrate realtime multiplayer games in the browser.
## Getting started (Using npm package.json)
* Get node.js
* run `npm install` inside the cloned folder
* run `node app.js` inside the cloned folder
* Visit http://127.0.0.1:4004/?debug## Getting started (Manual install)
* Get node.js
* Install socket.io `npm install socket.io`
* Install node-udid `npm install node-uuid`
* Install express `npm install express`
* Run `node app.js` inside the cloned folder
* Visit http://127.0.0.1:4004/?debug## License
MIT Licensed.
See LICENSE if required.