https://github.com/ruilisi/react-chessground
React wrapper of Chessground
https://github.com/ruilisi/react-chessground
chess chessboard chessground react ui
Last synced: about 1 month ago
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React wrapper of Chessground
- Host: GitHub
- URL: https://github.com/ruilisi/react-chessground
- Owner: ruilisi
- License: gpl-3.0
- Created: 2018-04-17T02:36:31.000Z (about 8 years ago)
- Default Branch: master
- Last Pushed: 2023-01-07T04:12:02.000Z (over 3 years ago)
- Last Synced: 2026-03-20T01:33:18.811Z (3 months ago)
- Topics: chess, chessboard, chessground, react, ui
- Language: JavaScript
- Homepage:
- Size: 31.5 MB
- Stars: 134
- Watchers: 7
- Forks: 59
- Open Issues: 67
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# React Chessground
**react-chessground** is a react wrapper of the awesome [Chessground](https://github.com/ornicar/chessground)



## Installation
```
npm install --save react-chessground
```
## Example
- An example of playing with random opponent is provided in [example](https://github.com/ruilisi/react-chessground/tree/master/example)
## Usage
```js
import Chessground from 'react-chessground'
import 'react-chessground/dist/styles/chessground.css'
class Demo extends React.Component {
render () {
return
}
}
```
## Properties
* `onMove` - _function_ Function is called when user moves a piece to a new position. Receives two parameters:
* `from` - _string_ Previous square position
* `to` - _string_ New square position
* `randomMove` - _function_ Function is called when computer moves a piece to a new position. Contains two objects:
* `moves` - _object_ Stores all valid moves
* `move` - _object_ Generates a move chosen from `moves` randomly
* `promotion` - _function_ Provides choices for pawn's promotion. Receive one parameter:
* `e` - _string_ Stores pieces user might want to choose upon promotion
* `reset` - _function_ Function is called when reset button clicked
* `undo` - _function_ Function is called when undo button clicked. Disabled when game is over
Reset: Reset the board to the initial starting position.
```js
reset = () => {
this.chess.reset()
this.setState({ fen: this.chess.fen() })
}
```
Undo: Take back the last half-move.
```js
undo = () => {
this.chess.undo()
this.setState({ fen: this.chess.fen() })
}
```
Promotion: Provides choices for pawn's promotion.
```js
promotion(e) {
const { chess } = this
const from = this.pendingMove[0]
const to = this.pendingMove[1]
chess.move({ from, to, promotion: e })
this.setState({
fen: chess.fen(),
lastMove: [from, to],
selectVisible: false
})
setTimeout(this.randomMove, 500)
}
```
## Features
* Display last move and check

* Display move destinations, and premove destinations (hover effects possible)

It's available to see more features in [Chessground](https://github.com/ornicar/chessground)
## Documentation
Options of `Chessground` are mapped to properties of `react-chessground`
You can refer to documentation of `Chessground` for detailed configuration
- [Config documented types](https://github.com/ornicar/chessground/tree/master/src/config.ts)
- [Config default values](https://github.com/ornicar/chessground/tree/master/src/state.ts)
An example of playing with random opponent is provided in [example](https://github.com/ruilisi/react-chessground/tree/master/example)