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https://github.com/rulholos/chambersite-k
Yet another go at a danmaku framework
https://github.com/rulholos/chambersite-k
Last synced: about 2 months ago
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Yet another go at a danmaku framework
- Host: GitHub
- URL: https://github.com/rulholos/chambersite-k
- Owner: RulHolos
- Created: 2024-02-08T15:04:37.000Z (11 months ago)
- Default Branch: master
- Last Pushed: 2024-03-06T20:21:58.000Z (10 months ago)
- Last Synced: 2024-09-10T17:51:31.455Z (4 months ago)
- Language: C#
- Size: 20 MB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# Chambersite-K
Chambersite-K (or simply Chambersite or CBS) is a danmaku/stg game framework built on top of Monogame (without the content pipeline).
In CBS, there is two layers of objects:
* Views. Think of them as scenes from Unity or other game engines. This is where (almost) all of your objects will live.
* Game Objects. Those are EVERYTHING, they're the building blocks for everything you need to make.Uhhh I'll continue this when the framework is finished.
## Current Projects
Currently, CBS is in very early alpha, and the RftSE project is a port of [Rush for the Shadow Egg](https://taniaanehina.itch.io/rftse),
a danmaku game made in LuaSTG. That way, I can test pretty much anything I need.