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https://github.com/ruofeidu/myshadertoy

My real-time graphics demos online at Shadertoy.com. Poisson Blending, Gnomonic Projections, Post-processing Effects...
https://github.com/ruofeidu/myshadertoy

art bilateral blending glsl graphics poisson rendering shadertoy

Last synced: 4 months ago
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My real-time graphics demos online at Shadertoy.com. Poisson Blending, Gnomonic Projections, Post-processing Effects...

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# MyShadertoy
Here stores some of my GLSL code written in Shadertoy.com
[My ShaderToy Public Profile](https://www.shadertoy.com/user/starea)

## Demos and blog posts
![Interactive Poisson Blending](http://www.duruofei.com/Public/trailer/poisson.jpg)
* [Interactive Poisson Blending](https://www.shadertoy.com/view/4l3Xzl)
* [Blog post](http://blog.ruofeidu.com/interactive-poisson-blending)

![UNIFIED GNOMONIC AND STEREOGRAPHIC PROJECTIONS](http://blog.ruofeidu.com/wp-content/uploads/2017/04/p2.jpg)
* [Unified Gnomonic & Stereographic](https://www.shadertoy.com/view/ldBczm)
* [Blog post](http://blog.ruofeidu.com/unified-gnomonic-stereographic-projections/)
* [Cubemap to Gnomonic Projection](https://www.shadertoy.com/view/4sjcz1)
* [Blog post](http://blog.ruofeidu.com/equirectangular-gnomonic-projections-cubemaps/)
* [Foveated Rendering via Quadtree](https://www.shadertoy.com/view/Ml3SDf)
* [Dotted Drawing / Sketch Effect](https://www.shadertoy.com/view/ldSyzV)
* [Blog post](http://blog.ruofeidu.com/dotted-drawing-sketch-effect/)
* [Edges with Bilateral Filters](https://www.shadertoy.com/view/MlG3WG)

![Instgram Brannan Filter](http://blog.ruofeidu.com/wp-content/uploads/2017/11/earlybird.jpg)
* [Instgram Brannan Filter](https://www.shadertoy.com/view/4lSyDK)
* [Instgram Earlybird Filter](https://www.shadertoy.com/view/XlSyWV)
* [Blog post](http://blog.ruofeidu.com/implementing-instagram-filters-brannan/)
* [0-4 Order of Spherical Harmonics](https://www.shadertoy.com/view/4dsyW8)
* [Cubemap to Gnomonic Projection](https://www.shadertoy.com/view/4sjcz1)
* [Unified Gnomonic & Stereographic](https://www.shadertoy.com/view/ldBczm)
* [Low-Poly Style Image](https://www.shadertoy.com/view/llGGz3)
* [404 Not Found](http://duruofei.com/404)
* [Blog post](http://blog.ruofeidu.com/404-not-found-two-triangles/)
* [Postprocessing Thermal](https://www.shadertoy.com/view/4dcSDH)
* [2D Affine Transformation](https://www.shadertoy.com/view/llBSWw)
* [Image Fade-In Effect](https://www.shadertoy.com/view/MlcSz2)

![Code Golf: Halftone Image](http://blog.ruofeidu.com/wp-content/uploads/2017/10/golf.jpg)
* [Dot Screen / Halftone](https://www.shadertoy.com/view/4sBBDK)
* [Blog post](http://blog.ruofeidu.com/code-golf-halftone-image/)
* [Equirectangular Fibonacci Sphere](https://www.shadertoy.com/view/Ms2yDK)
* [Parameterized Gabor Filters](https://www.shadertoy.com/view/4sBcRV)
* [Bilateral Filter to Look Younger](https://www.shadertoy.com/view/XtVGWG)

![Brightness, Contrast, Hue, Saturation, Vibrance](http://blog.ruofeidu.com/wp-content/uploads/2017/10/hue.jpg)
* [Brightness, Contrast, Hue, Saturation, Vibrance](https://www.shadertoy.com/view/MdjBRy)
* [Blog post] (http://blog.ruofeidu.com/postprocessing-brightness-contrast-hue-saturation-vibrance/)

Author
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Ruofei Du

License
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Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.