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https://github.com/rupam0710/component_databinding_practice-angular

1. Create 3 components: gamecontrol, odd and even. 2. The gamecontrol should have buttons to stop and pause the game. 3.When starting the game an event holding the increment number should get emitted each sec(ref- setInterval( )).4.The event should be listenable from outside the component. 5.Stop the game using stop button(clearInterval).
https://github.com/rupam0710/component_databinding_practice-angular

angular components data-binding typescript

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1. Create 3 components: gamecontrol, odd and even. 2. The gamecontrol should have buttons to stop and pause the game. 3.When starting the game an event holding the increment number should get emitted each sec(ref- setInterval( )).4.The event should be listenable from outside the component. 5.Stop the game using stop button(clearInterval).

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# ComponentDatabindingPractice

This project was generated with [Angular CLI](https://github.com/angular/angular-cli) version 17.0.0.

## Development server

Run `ng serve` for a dev server. Navigate to `http://localhost:4200/`. The application will automatically reload if you change any of the source files.

## Code scaffolding

Run `ng generate component component-name` to generate a new component. You can also use `ng generate directive|pipe|service|class|guard|interface|enum|module`.

## Build

Run `ng build` to build the project. The build artifacts will be stored in the `dist/` directory.

## Running unit tests

Run `ng test` to execute the unit tests via [Karma](https://karma-runner.github.io).

## Running end-to-end tests

Run `ng e2e` to execute the end-to-end tests via a platform of your choice. To use this command, you need to first add a package that implements end-to-end testing capabilities.

## Further help

To get more help on the Angular CLI use `ng help` or go check out the [Angular CLI Overview and Command Reference](https://angular.io/cli) page.