https://github.com/rust-av/vpx-rs
libvpx bindings
https://github.com/rust-av/vpx-rs
bindings decoder encoder libvpx rust-av
Last synced: about 1 year ago
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libvpx bindings
- Host: GitHub
- URL: https://github.com/rust-av/vpx-rs
- Owner: rust-av
- License: mit
- Created: 2017-06-05T19:25:51.000Z (almost 9 years ago)
- Default Branch: master
- Last Pushed: 2024-02-28T15:49:21.000Z (over 2 years ago)
- Last Synced: 2024-04-29T15:43:28.902Z (about 2 years ago)
- Topics: bindings, decoder, encoder, libvpx, rust-av
- Language: Rust
- Size: 74.2 KB
- Stars: 26
- Watchers: 3
- Forks: 19
- Open Issues: 5
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# libvpx bindings
[](LICENSE)
[](https://github.com/rust-av/vpx-rs/actions)
It is a simple [binding][1] and safe abstraction over [libvpx][2].
## Building
To build the code, always have a look at [CI](https://github.com/rust-av/vpx-rs/blob/master/.github/workflows/vpx.yml) to install the necessary dependencies on all
supported operating systems.
## Building with vcpkg for Windows x64
To build with [vcpkg](https://vcpkg.io/en/index.html), you need to follow these
steps:
1. Install `pkg-config` through [chocolatey](https://chocolatey.org/)
choco install pkgconfiglite
2. Install `libvpx`
vcpkg install libvpx:x64-windows
3. Add to the `PKG_CONFIG_PATH` environment variable the path `$VCPKG_INSTALLATION_ROOT\installed\x64-windows\lib\pkgconfig`
4. Build code
cargo build --workspace
To speed up the computation, you can build your packages only in `Release` mode
adding the `set(VCPKG_BUILD_TYPE release)` line to the
`$VCPKG_INSTALLATION_ROOT\triplets\x64-windows.cmake` file.
Building for Windows x86 is the same, just replace `x64` with `x86` in the
steps above.
## TODO
- [x] Simple bindings
- [x] Safe abstraction
- [ ] Examples
[1]: https://github.com/servo/rust-bindgen
[2]: http://www.webmproject.org/code/