https://github.com/rust-osdev/ps2-mouse
Library to manage a PS2 mouse
https://github.com/rust-osdev/ps2-mouse
Last synced: 7 months ago
JSON representation
Library to manage a PS2 mouse
- Host: GitHub
- URL: https://github.com/rust-osdev/ps2-mouse
- Owner: rust-osdev
- License: apache-2.0
- Created: 2020-05-01T16:38:47.000Z (almost 6 years ago)
- Default Branch: master
- Last Pushed: 2021-08-30T13:57:00.000Z (over 4 years ago)
- Last Synced: 2025-06-15T08:50:44.103Z (8 months ago)
- Language: Rust
- Size: 24.4 KB
- Stars: 11
- Watchers: 3
- Forks: 7
- Open Issues: 3
-
Metadata Files:
- Readme: README.md
- Changelog: Changelog.md
- License: LICENSE-APACHE
Awesome Lists containing this project
README
[](https://github.com/rust-osdev/ps2-mouse/actions?query=workflow%3ABuild) [](https://docs.rs/ps2-mouse/)
# ps2 mouse
This crate provides a basic interface for interacting with a ps2 mouse.
## Basic Example
```rust
use ps2_mouse::{Mouse, MouseState};
use spinning_top::Spinlock;
use x86_64::instructions::port::PortReadOnly;
pub static MOUSE: Lazy> = Lazy::new(|| Spinlock::new(Mouse::new()));
// Initialize the mouse and set the on complete event.
fn init_mouse() {
MOUSE.lock().init().unwrap();
MOUSE.lock().set_on_complete(on_complete);
}
// This will be fired when a packet is finished being processed.
fn on_complete(mouse_state: MouseState) {
println!("{:?}", mouse_state);
}
// An example interrupt based on https://os.phil-opp.com/hardware-interrupts/. The ps2 mouse is configured to fire
// interrupts at PIC offset 12.
extern "x86-interrupt" fn mouse_interrupt_handler(_stack_frame: &mut InterruptStackFrame) {
let mut port = PortReadOnly::new(0x60);
let packet = unsafe { port.read() };
MOUSE.lock().process_packet(packet);
unsafe {
PICS.lock()
.notify_end_of_interrupt(InterruptIndex::Mouse.into());
}
}
```